An implementation of rasterization engine using Skywater 130 nm PDK.
Even though open-source RISC-V processor architectures provide huge performance and flexibility for computation tasks, an accompanying GPU is required for user interaction and visualization. For this purpose, this project aims to integrate a rasterizer to the existing RISC-V core for the visualization purpose on the path of obtaining a fully open-source computational platform in the future.
The rasterizer can be programmed using the Wishbone interface. Since we don't have enough silicon area to put SRAMs for storing a frame, we made the signals that goes to VRAM output. So, to display the result of the rasterization engine, an FPGA with VRAM and VGA controller is needed.
An implementation of rasterization engine using Skywater 130 nm PDK.
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